S&S News: Final Fantasy XV will have more dynamic playable action, fewer flashy cutscenes

Pre-rendered, non-interactive action sequences are a staple of Final Fantasy, but Final Fantasy XV game director Tetsuya Nomura says much of the type of action which would usually be in a cutscene will be gameplay in the new next gen title which will be coming out next year.  

“Since the beginning of 3D graphics, Final Fantasy has largely used pre-rendered movies, but what’s different about this new hardware is that it allows you to direct what has previously been pre-rendered and make it real-time. For this reason, even in considerably dynamic scenes, the player can still control their character,” Nomura said in a promotional video feature and translated by Gematsu.

“The scene we saw at E3 where a Leviathan is rioting through a town, and the main character comes in fighting and flying around in a current of water. Until now this scene would have been completely pre-rendered into a movie by Visual Works (Suare Enix’s film producing team). But now you’ll actually be able to play through it in real-time.”



Comments

  1. Kris Finch9/23/2013

    Words cannot describe how excited I am for Verses! O_O I've literally been waiting for like, 7 years lmao.

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  2. Kris Finch9/24/2013

    Do you remember when Versus went up for preorder on Amazon? It was seriously 7 or 8 years ago. I wonder how many people actually pre ordered XD

    ReplyDelete
  3. Haha it was so long ago, glad it's finally coming.

    ReplyDelete

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