S&S News: Tomb Raider Was Built From the Ground Up for the Xbox 360


According to Crystal Dynamics, Tomb Raider was built from the ground up for the Xbox 360, and then later ported to the other consoles.


When Karl Stewart, Global Brand Director, and Noah Hughes, Creative Director for Tomb Raider, participated in a Reddit "Ask Me Anything" session, they announced the development process.  This isn't a big deal by any means, since the 360 is the easiest to develop for, most developers start on that system first.   The quote from the Reddit AMA is below.

“The development of the game has really been kept to a very tight group of internal studios. The entire game has been developed and built from the ground up on the Xbox platform at Crystal, Nixxes (a long time partner of the studio from way back in the Kain days) built the PS3 and PC versions based off of the code we developed at the studio, and then Eidos Montreal built the Multiplayer.”
Source: Reddit AMA

Comments

  1. Was flawless on the PS3 and looked great so Nixxes knows what they are doing apparently. Will be interesting to see how this is done next gen as both platforms will probably be quite similar.

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  2. Yea, I can't wait for next gen

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  3. I am right there with you. I have got enough from my PS3, it's time for what comes next! :)

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  4. I cant say that I am. I have no where else to put the new consoles :p

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