S&S Mobile Review: Infestor
Title: Infestor
Format: iOS
Release Date: January 17th, 2013
Publisher: Ravenous Games
Developer: Ravenous Games
Price: $0.99
ESRB Rating: 4+
STORY
In Infestor, you play as a cute
pixilated, yet highly contagious and deadly virus, tasked with escaping a
multitude of space colonies. The only way you have a chance of escaping is if
you infect and control each type of humans, all with different abilities, in
order to overcome challenging obstacles and escape the colony. While the story
may seem pretty bland and may have been previously used, Infestor’s game play
really carries the overall experience, and does a pretty good job.
CONTROLS
Infestor’s controls are
very simplistic, yet work extremely well and responsively. It is essentially
the same control scheme as all of Ravenous’ platformers, especially the League
of Evil games along with Random Heroes. To move your infection you use two horizontally
oriented arrows located in the bottom left of the screen. Three virtual buttons
in the bottom right of the screen control jumping, “infecting,” and shooting.
The only thing that I think should be added to the controls is the option for
all of the virtual buttons to be moveable, as I often found myself hitting the
button because they were too close.
CORE GAMEPLAY AND
PRESENTATION
Ravenous has once again crafted great
looking platformer with a 16-art style that’s become very usual for the company.
In every level you’re tasked with finding and escaping through a pipe across
the map that unlocks the next level. Each level also comes with it’s own set of
obstacles that can only be passed if you utilize the different types of humans
and their corresponding abilities. For example, builders can push large blocks,
athletes can jump incredibly high, and overseers can unlock gates. This adds an
extra layer of challenge, but it becomes increasingly repetitive, a pattern
found throughout this entire game. There is only one “world” consisting of 60
individual levels that continuously use the same background art and level
design, even the soundtrack is a repeated version of the same chiptune.
FINAL THOUGHTS
Infestor is a cool
looking and mildy challenging platformer, but I truly expected more from
Ravenous Games after they proved they knew how to make great platformers like
the League of Evil games. Infestor performed pretty well, with only a small
glitch every so often but became incredibly tedious and boring after a couple
of minutes. After the 20 level mark I felt as though I was playing the same
level repeatedly. Overall Infestor is a pretty good platformer that doesn’t
particularly stand out in Ravenous’ stunning array of amazing platformers.
S&S
Rating: 7.5/10
@DrMrPHD
Comments
Post a Comment
Comment