Assassin’s Creed 4: Black Flag update weighs in at 2.3GB


Assassin’s Creed 4: Black Flag has received a hefty single-player update weighing in at 2.3GB. It patches several elements of the campaign, all of which you can see inside.  
Over on the Ubisoft forum, the studio confirmed that this particular patch will go live on February 11 and applies to the PC, PS3, PS4, Xbox 360 and Xbox One versions.

The patch notes go as follows:

USER INTERFACE & GRAPHIC FIXES
Fixed the situation where the prey had an empty multi-target screen when joining in progress
Fix on the situation where the players had invisible parts on their character.
Fixes on the HUD in the Manhunt mode
Fixed the situation where the target portrait displayed the pursuer instead of the target
Fixed the situation where the emblem overlaped the figurine mode in certain conditions
Fix on the aerial kill animation
Fix on the Accolades for the host
Fix on the “Ground finish” animations
Fix on the camera during the character selection
Fix on the Animus Hack and Minor Hack FXs
Fix on Booby Trap FX on chasebreakers

GAMEPLAY FIXES
Fixed the situation where the user could not kill or stun while both assassin and target were near a corner
Fixed the situation where the 1st sync-kill didn’t trigger in certain circumstances
Fixed the situation where character freezed for a brief moment before getting killed by an assassin hidden in a haystack
Fix on the daily boost
Fixed the situation where the timer remained stuck on Assassinate
Fixed the situation where the character customization was not saved after a reboot
Fixed the situation where some zones could not be captured from an inclined terrain
Fixed the situation where the teleport ability triggered a trail which pointed out the direction in which the target had teleported

WOLFPACK
Fix on the intro videos of the Wolfpack
We fixed the Wolfpack extra objectives.
Fix on the accolades in Wolfpack
Fixed inconsistencies on the score gauge in Wolfpack
Fixed the situation where the host of a wolfpack session would have been kicked out of the session if players were in a idle state

SOUND
Fixed the situation where double notification sound could be heard when submitting the Uplay account information
Fixed the situation where the respawn sound was played after a stun.
Fix on the HighWind sound on Plantation
Fix on the rain sound FX
Fix on the Animus Voice

OTHER FIXES
We fixed various issues pushing players into limited mode
Fixed issues causing crashes and freezes
Fix on the events playlist
Various fixes on the death cam
Various fixes on the menus
Various fixes on the contract system
Fix on the freerun
Fixes on the customization menu

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PC Patchnotes.
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The PC version has a different schedule: they get smaller updates, more regularly than oher platforms. This is why we’re already at Title Update 6 on PC.

TU6 FIXES (February 4th)
We applied a fix for animation glitches
Fixed the doubled sound on the uplay login screen
Fixed an issue where the pad association was messed after a user signed out while experiencing a connection failure.
Fixed title reactivation system
Fixed various crash issues
Fixed various black screen issues

TU5 FIXES (already live)
Various localization fixes
Various Graphic fixes
fixed Missing highlight and functionality for half of the area of Esc button when using the mouse when entering P1 Pause Menu without communicator.
Fixed the Illustrious Pirates pack content unlocking
Fixed The “Read more” button associated with the News feed in the main menu.
Fixed Blackbeard’s Wrath codes that did not unlock any additional content when entered.
Fixed The SEASON_PASS activation.

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